Search found 136 matches

by karadoc
Tue Jul 10, 2012 11:15 am
Forum: Support
Topic: Looking for info about copy protection used in Australia
Replies: 15
Views: 5490

Re: Looking for info about copy protection used in Australia

I did the same. I cringe at the thought of it now. As a teenager, I sold a large batch of earlier Amiga games for very little money, just because I wanted some money to buy a new game or two. Some of them were pretty unusual, so I bet a few are still needed by SPS. Crying shame, but it happens - esp...
by karadoc
Tue Jul 10, 2012 10:57 am
Forum: Support
Topic: GUI not usable, problems with drive communication
Replies: 9
Views: 5192

Re: GUI not usable, problems with drive communication

A new version of the GUI has been released that allows you to override the "max track" calibration result, rather than having to dig into the registry or other OS-specific mechanism to change it. See the following links for more details: http://forum.kryoflux.com/viewtopic.php?f=2&t=262&p=4092#p4090...
by karadoc
Tue Jul 10, 2012 10:54 am
Forum: Support
Topic: KryoFlux UI: Where are image profiles stored?
Replies: 14
Views: 27844

Re: KryoFlux UI: Where are image profiles stored?

The new version has now been released. See the following links for more details:

viewtopic.php?f=2&t=262&p=4092#p4090
viewtopic.php?f=2&t=205&start=10#p4100
by karadoc
Sun Jul 08, 2012 1:23 pm
Forum: News
Topic: KryoFlux User Interface Changes
Replies: 15
Views: 12404

Re: KryoFlux User Interface Changes

Certainly not out of the question, we want to be receptive to user feedback. It's like that simply because it is the same component in that display as the "embedded" one, and was the simplest to implement that way. You can press the 'i' key to get rid of it, and we could also have it hidden by defau...
by karadoc
Sun Jul 08, 2012 12:23 am
Forum: News
Topic: KryoFlux User Interface Changes
Replies: 15
Views: 12404

Re: KryoFlux User Interface Changes

The next version of the GUI (1.6) has the following features... Changes to the scatter chart: 1) Permanently show currently used RPM value and revolution number (press 'i' key to hide/show them if they get in the way) info-1.png 2) Animate revolutions (useful for seeing flakey bits) by pressing 'a' ...
by karadoc
Sat Jul 07, 2012 8:53 pm
Forum: Support
Topic: KryoFlux UI: Where are image profiles stored?
Replies: 14
Views: 27844

Re: KryoFlux UI: Where are image profiles stored?

This release includes various things, so is currently still in testing. Right now included. :)

Shouldn't be long.
by karadoc
Wed Jul 04, 2012 4:55 pm
Forum: News
Topic: KryoFlux User Interface Changes
Replies: 15
Views: 12404

Re: KryoFlux User Interface Changes

Oops. Yes, your absolutely right. Dungeon Master is my usual example of a funky protection, and I'm obviously in a habit there. I've changed the post.
by karadoc
Wed Jul 04, 2012 3:16 pm
Forum: News
Topic: KryoFlux User Interface Changes
Replies: 15
Views: 12404

Re: KryoFlux User Interface Changes

The current public version of the GUI has a small change, which I will document here for completeness. Basically, although we already had the ability to select between available revolutions with the F-keys, it wasn't that useful for partially formatted tracks, because the zoom level reset every time...
by karadoc
Wed Jul 04, 2012 3:06 pm
Forum: Support
Topic: KryoFlux UI: Where are image profiles stored?
Replies: 14
Views: 27844

Re: KryoFlux UI: Where are image profiles stored?

This change is now done, and will be released the same time as the new DTC. This hopefully shouldn't be more than a few days at most.
by karadoc
Wed Jun 27, 2012 9:44 pm
Forum: Support
Topic: KryoFlux UI: Where are image profiles stored?
Replies: 14
Views: 27844

Re: KryoFlux UI: Where are image profiles stored?

We have a few things to tie up first, but will put it in after that. I shouldn't think it would take more than a couple of weeks. I'll post in this thread when it is available. Longer term, yes we do have some exciting things planed, but it's early days. We'll certainly talk more about that stuff on...